#ifndef X3DDISK_H_INCLUDED
#define X3DDISK_H_INCLUDED


/*
 * Include relative headers
 */
#include "shape_common.h"


struct disk_shape {
        struct shape_common prop;
        struct disk3d *d;
        float phi1;
        struct shape_preserve pres;
};


#endif // X3DDISK_H_INCLUDED
